I am an indie dev making a multiplayer game and am new to PlayFab. I went through a majority of the API and cannot find how the game-server and client synchronize game-state. I am not sure if this is a feature I must implement separately or if PlayFab has API for it (I was previously using Mirror which had built-in sync). If API does exist, may I please get a link or brief explanation?
Any help will be greatly appreciated.