Building a game for an event, where the Player Data(Title) of all users need to be collected after the event. what's the proper way of doing this? If you could point me out some examples, it would be great. Thanks in advance
Building a game for an event, where the Player Data(Title) of all users need to be collected after the event. what's the proper way of doing this? If you could point me out some examples, it would be great. Thanks in advance
Currently, there is no such feature that gets the Player Data in bulk. Using the GetUserData API for each player one by one could be inefficient.
During your game event, you could generate some PlayStream events for important data, so that you could use the Data Explorer to collect the data later. But note that the event history only keeps the events within 30 days.
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