The steps of my game are the following:
1. Make an empty list of strings for playfabId's.
2. Call GetLeaderboardRequest with 50 players max result count.
3. Each result will add a playfabId in my list.
4. Call GetUserDataRequest for every playfabID and my list. This will return me a value of 1 or 0 that will be added into an empty list.
The problem is that getUserData is not working for every playfab that I have and it is working only once!!!
Maybe there are many requests done to the same server and PlayFab has a protection.
Can you help me sort this out with a more detailed explanation?
I need a method that can be applied for the first 50 members (like GetUserDataRequest for every playfabID in my list)
P.S Each value of 1 and 0 will help me activate a specific icon in the leaderboard!