Hi All, I was recently able to upload a game server to PlayFab which took me a while to figure it out, but it is deployed and from the Unreal Editor I was able start up the server as well, although stopping the server did not work with "Shutdown Multiplayer Server".
Now what I want to achieve is to connect to the server with different clients, but I am not familiar with the Blueprints of Playfab and I am a bit lost about it.
Please if you can, direct me to some documentation/ tutorials where I can understand how to connect to the server with clients and create some basic multiplayer functionality.
Thank you,