Good day!
Our team wants to save player/student statistics in our own server and move game related login into playfab.
My job is to synchronize our server with updated data. So, 1 example being: when user registers in game, register him in our server. (reason: There is no event for AddUsernamePassword action)
For that purpose I want to use Client Write Player Event with student credential sent alongside.
I can see the event in the playstream, as well as I can see player credentials. Although it is seen by developer, I would like it to be hidden. But then write custom log in PlayStream as "user a is registered"
Thanks in advance