hello, trying to get gsdk working to run a dedicated server from a docker build running Linux-- having trouble getting out of the gates...
tried https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/mps-unity
and README at https://github.com/PlayFab/gsdk/tree/master/UnityGsdk
in recommended AgentListener.cs: using PlayFab.Networking;` is not found
in MultiplayerServerSample: type or namespaces not found:
- UnityEngine.Networking, NetworkMessage, NetworkConnection, MessageBase
are there any updated docs for this / what supported Unity version should I be using ? (currently trying with 2020.3.7f1
Thanks for any help.