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facundo-fernandez asked

Can the PlayFab SDKs be used in different languages?

the question may sound a bit confusing, but what I mean specifically is can I use the C # PlayFab SDK and the PlayFab Party SDK in C ++, because I'm making a multiplayer game in godot and I'm going to use this service and for that I need the 2 SDKs, the C # one (there is also an SDK for GDscript) for most of the functions and and the rest the C ++ SDK (Godot supports both languages).

What I propose is possible?

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Seth Du avatar image
Seth Du answered

I am not familiar with godot engine and don't know how C# script can work compatibly with C++ script in godot. Howerver, there is C++ PlayFab SDK and it is also OK to use C++ to build your game. Are you planning to refer C++ libs in C# script?

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