Hello, I went through a lot of questions on the forum, but I still could not find an unambiguous solution to the problem.
What's the best way to send game events to the user?
1. The player was taken to the clan and the event must be sent to him, so the user interface on his client is updated.
2. A friend of the player sent him help, and the list of currencies on the client has to update.
3. A friend request has been sent and a popup with the request must be shown.
Also, there are more similar events as well.
I have seen solutions using push notifications, but everywhere is written that you should not use this solution for the main logic of the game.