Hello, I went through a lot of questions on the forum, but I still could not find an unambiguous solution to the problem.
What's the best way to send game events to the user?
Examples:
1. The player was taken to the clan and the event must be sent to him, so the user interface on his client is updated.
2. A friend of the player sent him help, and the list of currencies on the client has to update.
3. A friend request has been sent and a popup with the request must be shown.
Also, there are more similar events as well.
I have seen solutions using push notifications, but everywhere is written that you should not use this solution for the main logic of the game.