Hello, we are working on a mobile multiplayer game. We use PlayFab for accounts and save data, Photon for rooms and general networking gameplay, and Unity as our game engine. In our game it is very important to have friends. I have worked tirelessly on this issue... First we needed friend request so I figured out this (very difficult) system for request confirmation. At the end this was no help what so ever because we need more... We want to be able to send friend request and the requested player instantly (obvious delay) receives the request and can accept it. Then once friends, they should be able to chat, invite to a team party, etc... This all is surrounded by a specific problem. PlayFab allows no way (that I or any help I've been given know of) to send data to a player that receives a callback when they receive it. I have tried using cloud script and have found no way. Please help or give any useful information you have. Thanks!