Hello,
I still try to get started with Playfab and initially started with it for Nintendo. However since I'm not getting any support, I now try to do it for now with Steam. And unfortunatly the documentation is extremly lacking and I'm hoping for some support. I'm using Unreal Engine 4.26.0.
I need:
- A Master Server for Crossplay to list all available servers within a serverbrowser
- Servers are P2P player hosted servers or Dedicated Servers hosted my Clans
I don't need matchmaking, storing player data or anything for now. I just want the very basics. I'm on a free account and no credit card informations added. So I cant access the Multiplayer part in the Dashboard.
What I already did:
- I integrated GSDK into the project
- I enabled the Steam Addon for the project in Playfab
- I added the required Steam and Playfab informations to the project
The long list of errors:
- Login with Steam does not work -> Invalid Application Key or Publisher key
Login with Custom ID works however as a workaround - Hosting a session, there are unfortunatly no real informations to this available how it's handled. There are some posts around here but the answers are lacking and not helpfull.
1)Can I use the default Create Session from UE4 like in this screenshot hostgame.jpg or do I need to use something else? If so What do I need?
2)Once a session is created, what do I need to call next? Start Game, Register Game or Heartbeat? I tried all of them but they don't work due to invalid parameters. As I can't access Multiplayer, I assume this is where I would need to set every parameter I want to use with those calls? So I need to add a credit card informations before I can test it at all?
3)If I would be able to create a session listed on playfab, how would I get a list of all of the registered session on playfab?