My game uses firebase real time database as an additional players data storage accessed via the cloud script. For an unknown reason recently some cloud script handlers which contain firebase requests started returning "CloudScriptHTTPRequestError". This doesn't happen each time, most time requests are working completely fine, I wasn't able to determine any consistent patterns for this issue.
My requests don't have any extra Content-Type headers and I didn't receive any error logs even though error message says that I should have them.
Only certain http requests generate errors but I fail to see how they're different from those which don't. Please tell me which information should I supply.
Thank you and kind regards.