I looked at the documentation for adding info request parameters to a Login with CustomID request and found that you can set things like "GetUserAccountInfo" to true in order to return things like the display name. I'm working with blueprints in UE4 and cannot figure out how to properly set up the info request parameters to return the data that I'm looking for (display name, etc.)
I know it's possible, here is a quote from @Brendan from 2017.
"You can get the player's Title Display Name on any login call by setting ShowDisplayName to true in the ProfileConstraints member of the InfoRequestParameters"
I just can't figure out how to do it in blueprints. Any help is appreciated to get the data returned through the Login function (I'm trying to minimize the calls I have to make, so I don't want to make a separate call to get this information after calling Login, I'm hoping to get it all at once. Currently my set up returns nothing in the info request params.screenshot-7.png