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Question by Reid Taylor · May 03, 2021 at 03:30 PM · Player Datadatalimits

Limits for Saving/Loading

I have had quite a hard time figuring out limits for saving with PlayFab.... Someone suggested saving every 5 seconds, but what if the player buys a skin then quits before it saves again? Does getting data from PlayFab have the same limits as setting? Is there any place that shows the exact limits for PlayFab? (i.e. like 5 sets per 5 seconds)

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Answer by Brendan · May 03, 2021 at 10:31 PM

The rate limits for updating player data are in the Title Settings->Limits tab - have a look for "Player data value updates per 15 seconds", for example. When reading data, you're limited to one call per second (5 per 5 seconds, technically). Please bear in mind that every data read and write is going to spin the relevant Profile meter (read/write) based on the KB read/written. In the case of writes, that is metered per Key/Value pair, so a write of 10 keys that are each 1.5 KB would be a total of 20 "ticks" of the write meter (2 per KVP, since they're > 1 KB, but not over 2). Reading that same data would be a total read of 15 KB, which would be 15 ticks of the read meter.

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