https://blog.playfab.com/blog/show-me-money-receipt-validation-ios-and-android
I have read all of the above documents.
1. My country's unit of goods is KW. Is there any way to set RM to KW according to the document?
2. Is it okay to just enter the RM settings in the catalog as KW numbers?
(100 RM> 1000 RM, i.e. 1 {replace2}gt; 1000KW)
3. Does the VTD $0.00 next to the country of playerTab mean the total price of the items purchased with RM?
4. The above document contains AndroidIAPExample.cs code.
// NOTE: this code does not account for purchases that were pending and are
// delivered on application start.
// Production code should account for such case:
// More:https://docs.unity3d.com/ScriptReference/Purchasing.PurchaseProcessingResult.Pending.html
What is the meaning of the above comment???
When I enter the link, it says there is no link.
Where should I view the information? What is pending??
* Can you give an example of the code considering pending? It is not well understood.
I'm going to use the code above in production, is there a problem?
5. The document date is 2018. Can I use the document and code as it is?
thanks always for great support
6.As a tester account, I tested and paid for as much as $100.
It appears as a normal payment in Game Manager.
so After the test is over, I want to delete these test payment records.
How do I delete it from gamemanager? (not needed anymore)
(And PlayFab can't differentiate between test payment and normal payment?)
7.I set the price of the product to 2200RM, which is displayed as 19.74$ after purchase. Are taxes applied? Why isn't it listed as 22$?