I'm using Unity to build a monster-taming game, similar to Pokémon or Temtem.
The difference is that the tamer (player) also have statistics (e.g. strength, vitality, ...) and a level system.
I'm a bit confused about how I should handle the data in PlayFab. The game is mainly single player but 1v1 battles will take places online.
1) Should the tamer attributes be written in Player => Statistics?
2) Should I use Player Data or Characters for the tamer's monsters team (which also have levels, health, spells, etc...)? Something else?
3) Where should I save the Vector3 position and the scene the player is in or such informations so that it is loaded upon logging in?
Thank you for your precious help!