When calling getUserInventory, I get an array of inventory items. But I need the custom data for the items as well in order to parse it into my client side class. The custom data includes stats like attack, skills, etc...
How do i get all of the custom data for all of the inventory items? Why can't they be included in the inventory call?? Currently, the docs are telling us to loop through the inventory items and call UpdateUserInventoryItemCustomData ? Unless I am misinterpreting the docs. If its a PvP, I'll have to loop both players??