I am calling GetContentDownloadUrl A LOT at the start of the game. I am downloading and caching around 500 images from the CDN, so on the first session all of these images will be downloaded.
Now, PlayFab guidelines say I should not exceed 3 api calls per second, but this is impossible, it would make the download process too long.
Right now I'm not running into problems despite exceeding the amount of suggested API calls/sec. But I worry this could become an issue in the future. Any suggestions?
,I am calling GetContentDownloadUrl A LOT at the start of the game. I am downloading and caching around 500 images from the CDN, so on the first session all of these images will be downloaded.
Now, PlayFab guidelines say I should not exceed 3 api calls per second, but this is impossible, it would make the download process too long.
Right now I'm not running into problems despite exceeding the amount of suggested API calls/sec. But I worry this could become an issue in the future. Any suggestions?