learner
started a topic on Wed, 21 January 2015 at 10:47 AM
Hello,
when calling StartGame in the Unity API, I got the following error:
Invalid input parameters:
UnityEngine.Debug:Log(Object)
StartGame:OnPlayFabError(PlayFabError) (at Assets/Scripts/StartGame.cs:26)
PlayFab.<StartGame>c__AnonStorey39:<>m__35(String, String) (at Assets/PlayFabSDK/Public/PlayFabClientAPI.cs:1649)
PlayFab.Internal.<MakeRequest>c__Iterator0:MoveNext() (at Assets/PlayFabSDK/Internal/PlayFabHTTP.cs:53)
The parameters used are:
PlayFab.ClientModels.StartGameRequest request = new PlayFab.ClientModels.StartGameRequest();
request.BuildVersion = "1";
request.Region = Region.EUWest;
request.GameMode = "0";
The user is logged in before calling the startGame function.
What does BuildVersion mean? Must this be created in the GameManager before calling startGame?
Thanks,
HT