Microsoft Azure PlayFab logo
    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Add-ons
    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA
  • Runs on PlayFab
  • Pricing
    • Blog
    • Forums
    • Contact us
  • Sign up
  • Sign in
  • Ask a question
  • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges
  • Home /
  • API and SDK Questions /
avatar image
Question by GilliardAraujo · Apr 16, 2021 at 02:09 AM · Matchmakingmultiplayerunreal

I cant implement matchmaking or connect to server logic.

I'm having trouble trying to connect to the server or create a matchmaking system.
My implementation with GSDK is Ok, and I got Deployed and StandBy status, as in the image 1:

I need to connect to the server as soon as the start button is clicked, in the event in the image 2:

However, when using the logic I'm using, I can't return a valid Ticket, and in some attempts I even got "Fatal error" in the unreal engine.

In a way I am completely lost on how to correctly implement a conversation between my client and the server hosted on the PlayFab multiplayer system, and reading the other topics on Doc and in the community I couldn't find a solution that would help me.
Below is a link to the code I got to write, but I didn't continue with "GetTicket" and "GetMatch", simply because it is breaking in "CreateMatchmakingTicket"

https://blueprintue.com/blueprint/4yb0k6mn/

Would it be possible to post a working piece of code, or a more didactic example of how to contact me to the server and successfully connect within the client?




1.jpg (24.9 kB)
2.jpg (86.4 kB)
Comment

People who like this

0 Show 0
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image

Answer by Sarah Zhang · Apr 16, 2021 at 09:08 AM

[Edited] We are digging into this issue. Could you please provide the error messages of CreateMatchMakingTicket?

Comment

People who like this

0 Show 0 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Navigation

Spaces
  • General Discussion
  • API and SDK Questions
  • Feature Requests
  • PlayStream
  • Bugs
  • Add-on Marketplace
  • LiveOps
  • Follow this Question

    Answers Answers and Comments

    1 Person is following this question.

    avatar image

    Related Questions

    How do I get The team ID of a player in Unreal Blueprints after calling GetMatch? 1 Answer

    How to reconnect a player? UE4 1 Answer

    Admin API ListServerBuilds does not show build from multiplayer/server/builds admin panel. 1 Answer

    What is the best way to implement a simple overflow-style server? 1 Answer

    GSDK and dedicated Unreal Server not launching both processes in container 6 Answers

    PlayFab

    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Runs on PlayFab
    • Pricing

    Solutions

    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA

    Engineers

    • Documentation
    • Quickstarts
    • API Reference
    • SDKs
    • Usage Limits

    Resources

    • Forums
    • Contact us
    • Blog
    • Service Health
    • Terms of Service
    • Attribution

    Follow us

    • Facebook
    • Twitter
    • LinkedIn
    • YouTube
    • Sitemap
    • Contact Microsoft
    • Privacy & cookies
    • Terms of use
    • Trademarks
    • Safety & eco
    • About our ads
    • © Microsoft 2020
    • Anonymous
    • Sign in
    • Create
    • Ask a question
    • Create an article
    • Post an idea
    • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Explore
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges