Hello! I would like to ask question about auth.
If player auth in the first scene, can I get user data and another info about authorized user in another scene?
Hello! I would like to ask question about auth.
If player auth in the first scene, can I get user data and another info about authorized user in another scene?
Sure, our Unity SDK automatically caches SessionTicket/EntityToken for authenticated players, therefore you can call GetUserData or other APIs between scenes later on.
hi @Citrus Yan could you perhaps drop example code, e.g. pushing to the dashboard from another a logged in account in the first scene
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