Hello, I couldn't find much information on this online. Our Unreal game relies on Listen Servers for networking which means we can't have users manually port forwarding in order to be able to play online. Is there any support for this type of networking on PlayFab?
Alternatively, what platforms *DO* support this type of behavior? For instance, I know Steam does. Do consoles (XBOX/PS) and the Epic Game Store support punchthrough?