I am using Cloudscript on a Unity project. Has been a pretty good experience.
I would like to know if there is a size LIMIT to the return message of a CloudScript function return to the client (Unity)? (The message size from Playfab to Unity). If so, how much is the limit?
And is there a size LIMIT to the parameters send to the Playfab CloudScript function from the client (Unity)? (The message size from Unity to Playfab). If so, how much is the limit?
I cannot find any answer over the Internet or in the documentation. Really appreciate if anyone can help out.
Thank you very much.