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Question by Sandeep Nali · Mar 22, 2021 at 02:22 AM · Custom Game ServersPlayer Inventorydocumentation

what if we decided to move our game from playfab to custom backend infrastructure in future?,what if we want develop a custom backend for our game in future ??

hello , is it possible to move entire data of our game such as data related to player stats and other sorts of inventory ,friend related data from playfab to our very own custom backend infrastructure in future , if having our custom backend to support out game is more viable option , if there is a process already available for such problem , is there any documentation available ? thanks in adavanced

,

hey what if in future , we felt like custom backend from scratch is more viable option for our title and decided to develop backend for our game 1 year after the launch , now that we shall want the all the game related data present in the playfab to be moved into our own custom backend , is it possible to do something like this in playfab, does playfab support such operation , if there is a process or solution for this problem already available can you provide the link for documentation ,thanks for your time in advanced

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Answer by Brendan · Mar 22, 2021 at 02:54 AM

There isn't anything special about the process, in particular - if you can't use the event data to rebuild the player profile in your new system, you would simply use the existing API calls to copy the data. You could either do that by having the client sign into PlayFab and read the data out, copying it to your new system, or you could set up a Scheduled Task that runs an Azure Functions Cloud Script that writes all the data out to where you need it. Even in the case of the latter though, I'd recommend a first-login double-check, so that if a player signed in while PlayFab was still the backend, but after you exported their info using the script, you can "catch up" the newer data.

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