Hi there,
we are porting our UE4 based VR game to Oculus Quest, but with PlayFab Party we are having multiple issues. We managed to build and include all the necessary dependencies (openssl, curl etc), but on launch it still crashes when we try to initialize Party, at some kind of uuidstring creation method. What can be a workaround / solution to this internal error? The Windows version of the game works fine with PlayFabParty voice chat.
Thanks!
error message is below:
03-05 01:27:15.728 3812 3812 F DEBUG : backtrace: 03-05 01:27:15.728 3812 3812 F DEBUG : #00 pc 0000000000263c94 /data/app/com.myapp.test-1/lib/arm64/libparty.so (_ZN19BumblelionJniHelper16CreateUUIDStringERA37_c+64) 03-05 01:27:15.728 3812 3812 F DEBUG : #01 pc 000000000025a390 /data/app/com.myapp.test-1/lib/arm64/libparty.so (_Z20BumblelionCreateUuidR14BumblelionUuid+100) 03-05 01:27:15.728 3812 3812 F DEBUG : #02 pc 00000000001f6d20 /data/app/com.myapp.test-1/lib/arm64/libparty.so (_ZN14BumblelionImpl10InitializeEPKc+128) 03-05 01:27:15.728 3812 3812 F DEBUG : #03 pc 00000000001f6af4 /data/app/com.myapp.test-1/lib/arm64/libparty.so (_ZN14BumblelionImpl6CreateEPKcPPS_+232) 03-05 01:27:15.728 3812 3812 F DEBUG : #04 pc 00000000001f59c4 /data/app/com.myapp.test-1/lib/arm64/libparty.so (PartyInitialize+128)