Hi, I've searched a couple of questions similar to mine here and saw a couple of different answers depending on the situation. I was wondering what would be the best practice for my type of game.
I'm basically creating something similar to a MOBA. I'm starting with about 10 characters(which will increase over time), each have 50 levels and 6-7 different stats.
My question would be : Which method do I use?
1.Do I use the Title Data in contents? Title Internal Data? Write every lvl/stats/characters here
2.Do I write the Level 1 stats of each character in their respective Statistics after creation via cloudscript? or do I use their respective Title Data in char.? and than in game I calculate each stats depending on the stats ''experience'' or ''Level'' saved
3. Do I create a Character Catalog with each item being a character and in their each respective custom Data write all the stats of each level?
4. Another method ?
Thank you for your guidance