Hi Playfab team,
I've been playing around with Multiplayer Server 2.0 for a few days. I made a test build with the code from https://github.com/PlayFab/MpsSamples/tree/master/WindowsRunnerCSharp/WindowsRunnerCSharp. I've tested it successfully in local using the guide from https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/locally-debugging-game-servers-and-integration-with-playfab#verifying-containerization.
I would then upload it to Playfab (Title ID: 11377, Build ID: 8284476c-ff36-43b2-8cd7-6d22b0bd58dc) with a non-zero number of stand-by servers. Everything was okay and the status showing "Deploying". However, after a few hours, the status became "Unhealthy". From what I saw in the dashboard, no VM was created and no log was found.
I'm assuming this is because the VM can't be created. If this is they case, any way that I can resolve or debug this ?