Hello,
I've been able to upload a build of my game server via the Builds tab, I've configured it to accept the command line arguments and set the games values you'd expect.
However I'd like to be able to review the console logs to ensure the server did not run into any errors - I'm writting a log file to the directory being passed to me during startup.
Cheeky second question - I'm running a persistent running game-server that continues to run even with zero players to keep the state alive. How can I instruct PlayFab to start a instance? Using StartGame requires a playfabID to be passed along as instancing player and not shut it down (Or expect it to shutdown after player left as I believe thats when you gather log data).
Possible solution - Creating a 'server' user that is used to start and maintain the servers persistence?