We are working on a versus game which uses the Matchmaking feature with the "Enable server allocation" feature.
The matchmaking works perfectly, it matches my two players and send them the informations of the server (ip address, port, regions...) but randomly, my two players can't connect to the server.
So, I tried to retrieve the server logs to understand, but there is no active server and I can't find which server was deployed. I only get the match id with server ip/port, and that's all.
And, when I say "randomly", that's why my players can play 3 times in a row without problems, and suddenly the next time they can't connect to the server.
We are using Unity 2020.2.2f1 with Mirror 30.4 and my game id is 8E952.
Any idea of which problem it could be ?