Hello,
I have noticed that the VTD of iOS players seems not matching RM value.
For example, buying an item worth roughly $5 (and RM is 5 for the item) makes the VTD of the player $0.05 for iOS players and $5 for android players. Both purchases were done with Korean Won. (KRW)
This seems to be related to this(https://community.playfab.com/questions/723/208954957-Can-t-get-ValidateIOSReceipt-to-working.html), but why RM value of the packages are not used for both iOS and Android devices?
However, I am also seeing that RealCurrencyPrices is no longer used (https://community.playfab.com/questions/20493/realcurrencyprices-and-virtualcurrencyprices-are-n.html)
So, in order to correctly set the price value for iOS players, what should be done?
1) RealCurrencyPrices is still valid solution for the case above?
2) Is RealCurrencyPrices still used and I need to set manually all of the items for all currencies that are supported by Apple?
BTW, the title value is 5CC39.