Microsoft Azure PlayFab logo
    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Add-ons
    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA
  • Runs on PlayFab
  • Pricing
    • Blog
    • Forums
    • Contact us
  • Sign up
  • Sign in
  • Ask a question
  • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges
  • Home /
  • General Discussion /
avatar image
Question by contact-3 · Feb 10, 2021 at 05:07 AM · Custom Game ServersmultiplayerTitle Data

Legacy Server Upload or Easy Migration

Hi,

We had a working netcode for years, since it is deprecated how can we upload legacy builds on new titles? (Title BAC6 for instance) We mainly need this because each title is used for different integration step (Test/External/Dev/Release)

Is there any step-by-step migration guide from legacy to new? Right now could not find any, there sure is documentation about the new system but we already invested a lot of time on the legacy one. Any ease in would be welcome.

Thank you in advance,

Best

Comment

People who like this

0 Show 0
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by Sarah Zhang · Feb 10, 2021 at 07:00 AM

>> We had a working netcode for years, since it is deprecated how can we upload legacy builds on new titles?

If it caused the serious impact for your business, you could submit us the support ticket to create the new legacy build. Otherwise, as this thread -- Server costs for legacy server said, we would suggest you migrate it to the new Multiplayer Servers for better debugging options and possible cost reduction.

>> Is there any step-by-step migration guide from legacy to new?

We provide the complete documentation can guide you to integrate, debug, and deploy the server build with new Multiplayer Servers. Since there is not much difference between the migration process and the process of creating a new server, you can follow our existed documentation to modify and upload the server build. New Multiplayer Servers hosting service requires you to integrate the server with the GSDK, you can find the GSDK integration sample on our official GitHub page -- PlayFab/MpsSamples: Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers (github.com). We also answered several questions about migration in this thread -- How easy to migrate legacy server to servers 2.0 ? - Playfab Community. You can check it for reference.

Comment
contact-3

People who like this

1 Show 2 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image contact-3 · Feb 10, 2021 at 10:38 AM 0
Share

Thank you for the answer. I will probably ask more questions regarding the migration but here are the firsts of them :

- On the legacy system, we have an account managing/matchmaking server, it is accepting 10000 users through a websocket connection. From a client we where calling the old Matchmaking API with a GameMode = LOBBY, that would always return the corresponding server.

- Then from this server we would do the actual matchmaking for games and then send back to all requesting users the Credentials to the GAME servers. They would connect to them with webSocket as well. Once the game finished they would Matchmake to the lobby again.

This would highly reduce migration time if we could keep this game flow. Any insight is welcome.

Regardless of that, where do I send a ticket to enable Legacy server for my Studio titles ?

Thanks

avatar image Sarah Zhang contact-3 · Feb 16, 2021 at 05:57 PM 0
Share

If your account is in Standard Account Plan, you can follow this section - https://docs.microsoft.com/en-us/gaming/playfab/features/pricing/paidtechnicalsupport#support-ticket-submission to access the ticketed support.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Navigation

Spaces
  • General Discussion
  • API and SDK Questions
  • Feature Requests
  • PlayStream
  • Bugs
  • Add-on Marketplace
  • LiveOps
  • Follow this Question

    Answers Answers and Comments

    2 People are following this question.

    avatar image avatar image

    Related Questions

    How to make dedicated server fo multiplayer game 0 Answers

    Unreal: Can't see other players after logging In.,Can't see other players after logging in. 1 Answer

    Solutions for multiple servers supporting multiple game profiles 1 Answer

    [Linux Server] Invalid Ports Returned & Unable to Connect/Ping (RequestMultiplayerServer) 1 Answer

    I want to develop the game by Unity and configure the server using UWP. Which document should I refer to? 1 Answer

    PlayFab

    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Runs on PlayFab
    • Pricing

    Solutions

    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA

    Engineers

    • Documentation
    • Quickstarts
    • API Reference
    • SDKs
    • Usage Limits

    Resources

    • Forums
    • Contact us
    • Blog
    • Service Health
    • Terms of Service
    • Attribution

    Follow us

    • Facebook
    • Twitter
    • LinkedIn
    • YouTube
    • Sitemap
    • Contact Microsoft
    • Privacy & cookies
    • Terms of use
    • Trademarks
    • Safety & eco
    • About our ads
    • © Microsoft 2020
    • Anonymous
    • Sign in
    • Create
    • Ask a question
    • Create an article
    • Post an idea
    • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Explore
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges