I am currently evaluating PlayFab and I've been reading many different threads about storing large amounts of ongoing data, but haven't really figured out the best way to go about it.
I am building a racing game, and I want to log the results of every race for every player, this would contain the playerId, laptimes, finishPosition, dateTime, raceMode etc.
Now I would like to be able to query this data, either for building an achievement system, showing a leaderboard, or just for some analytics, to understand how players improve after an upgrade, etc, etc, so this data would be used across many different systems, in many different contexts.
What would be the best way to store and utilise/query this data within PlayFab?
Thanks