I have a feasibility question regarding using the groups feature to track users inside a game session.
Since our servers can be user hosted there is no way for us to use the server api directly. (It requiring a better not publicly available token and all that)
So for now we decided to have players create separate accounts for their servers that are accordingly tagged so they can be filtered in playstream events.
The question now is if we can have those accounts simply use groups for the active set of users/characters on the server, or even finer grained inside the teams on that server, with the server basically being the administrator.