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Question by David Rochin · Jan 27, 2021 at 06:05 PM · apissdksmultiplayer

Sending and reading "parameters" when calling RequestServer

I need to send some data to my requested server, such as game mode and map. How can I do this cleanly?

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Answer by Citrus Yan · Jan 28, 2021 at 03:04 AM

I assume that you’re referring to RequestMultiplayerServer, is that correct? In that case, the parameter “SessionCookie” can be used to send some data to the requested server. And, in the requested server, use the GSDK to retrieve the data from the session cookie:

if (config.TryGetValue(GameserverSDK.SessionCookieKey,
out string sessionCookie))
{
// sessionCookie
contains the value
}

Integrating game servers with the PlayFab Game Server SDK (GSDK) - PlayFab | Microsoft Docs

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avatar image David Rochin · Jan 30, 2021 at 05:25 PM 0
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I'll try that. Thanks

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