I am using Playfab Matchmaking and Playfab Multiplayer with Unity.
When i try to log my server in the your hosted Envrionment, I got the following errors from the server log:
err.GenerateErrorReport() /Authentication/GetEntityToken: TrustFailure: WebException making http request to: https://F7AE3.playfabapi.com/Authentication/GetEntityToken?sdk=UnitySDK-2.101.201218 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) err.ErrorMessage TrustFailure: WebException making http request to: https://F7AE3.playfabapi.com/Authentication/GetEntityToken?sdk=UnitySDK-2.101.201218 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) err.HttpCode 400 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) err.Error ServiceUnavailable (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) err.HttpStatus BadRequest.
the code I used to log server in is:
PlayFab.PlayFabAuthenticationAPI.GetEntityToken(new PlayFab.AuthenticationModels.GetEntityTokenRequest { }, OnGetServerEntityToken, OnGetServverEntityTokenFailed);
Log server in is fine while in the Unity Editor, but not when my server is hosted on Playfab