My game is using statistic based matching.
So, when I reset a specific leaderboard, I need to reset the statistic to 1000(not delete) to get the user when i call getAroundLeaderBoard.
When I reset the leaderboard,
1. is there a way to make the statistic of all players in the leaderboard to 1000 (not delete)?
It doesn't seem like a good way to set it like the rank of the prize table from 1 to 99999.
that is, a method of initializing the statistic of all players to a specific non-null number by catching the leaderboard reset timing of a specific "statistic".
2.In the leaderboard that resets every week, players within a certain range must be rewarded
(not rank 1~xx)
That is, 1000~1250 (bronze) 1250~1500(silver) etc.. A certain reward must be granted for each segment.
but prize table seems to give a reward as a rank number.
How do I put players in a certain section, and how do I bring in all the players in that section and grant them a reward?
scenario:
When the leaderboard is reset, rewards are granted to players in each section, rewarded once when entering each section, and then set back to the default stat value (1000)
thanks!