I am using this unofficial guide in order to test Unity with Mirror and PlayFab Multiplayer server hosting, before adding Mirror and hosting to my current game(which already uses a lot of PlayFab features):
The only difference is that I left the PlayFab port to the default (8080) from the Multiplayer PlayFab page, changing it to 7777 as per document would make my build either hanging in Deplyoying status or to Unhealthy.
So the server is uploaded to PlayFab, the status is deployed, server is getting active when a player connects. The problem is, right after connecting the player gets disconnect, and I am not sure why, any kind of help would be greatly appreciated.
My PlayFab title id is: 449BD
Here is a screenshot with the Unity Console logs, in case it helps: