In my game I have some items that can be upgraded (like towers in Clash of Clans for example). So this action takes potentially a lot of time.
The client begins an upgrade, and it lasts 3 hours for example. Then the client can leave.
- If he comes back 1 hour later, he has to see that time remaining is 2 hours
- If he comes back the day after, the upgrade has to be done with all associated actions if needed
This kind of action can't be managed client side because of the hacking problems it can occurs.
Is it possible to do that with Playfab ?
Thanks