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Question by illivion · Jan 19 at 01:42 AM · apisdataentities

How to get/set entity objects in CloudScript?

Can I get access to Entity GetObjects/SetObjects methods from CloudScript? I see some undocumented calls here or here. Do 'server' variable really has GetEntity method? Or do we have 'entity' global variable?

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Answer by Sarah Zhang · Jan 20 at 05:28 AM

Yes, there is an “entity” global variable defined in the CloudScript. You can find the corresponding code snippet in the CloudScript default reversion. Besides, when you want to use the caller’s entity to access the Entity API on CloudScript, you need to call the API ExecuteEntityCloudScript. Please check the following threads for more information.

https://community.playfab.com/questions/30595/adding-and-reading-data-fromto-entity-objects-usin.html

https://community.playfab.com/questions/42193/cloudscriptexecuteentitycloudscript-vs-clientexecu.html

In addition to “sever” and “entity”, there is also a “multiplayer” variable that can be used to access PlayFab Multiplayer API. The sample code could be something like this.

    var apiResult = multiplayer.ListMultiplayerServers({
        BuildId: buildId,
        Region: region
    });
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