Hello,
I understand there is a limit with how many API calls you can make for a single CloudScript that is called by PlayStream. For me in the free tier, the limit is 5 API calls. This is extremely restrictive for me in the development stage; is there a way to increase this limit, or should I be writing hackey solutions such as forcing a player to execute a CloudScript that I actually want to run ( since user-executed CloudScript has no such limit ).