Hello
I want to know if the displayName is being used before calling "UpdateUserTitleDisplayName".
scenario
The player already has a displayName During the game,
the player wants to change the displayName by consuming currency.
that is,
I want to create a duplicate check function.
If AccountNotFound is returned by calling GetAccountInfo, should it be determined that the displayName does not exist?
Or is there a better way?
If I have to call GetAccountInfo please tell me how to catch the error