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khptechnics56 avatar image
khptechnics56 asked

Why Server Build Unhealthy (UE4)

I just uploaded my asset zip (UE4 dedicated server) and set up a new Server build (TitleID: 6BCFE) and no matter what I do it returns "Unhealthy" after it finishes deploying. It worked fine in my local mock VM Agent so I don't know what else to do.

below the result of the work done by the local Mock Vm

https://pastebin.com/FV49Krc4

and

unreal
screenshot-92.png (143.3 KiB)
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1 Answer

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Citrus Yan avatar image
Citrus Yan answered

Did you determine required DLLs that need to be included in the asset package and verify the containerization for your server build before uploading it to PlayFab? Here are some useful links showing how to do that, please take a look:

Determining required DLLs for Windows game servers - PlayFab | Microsoft Docs

Verifying containerization

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James Lennon avatar image James Lennon commented ·

When I was testing containerization, I needed to copy in the following from C:/Windows/System32/ for Windows images:

  • comctl.dll
  • CoreUIComponents.dll
  • D3DCompiler_43.dll
  • InputHost.dll
  • nvapi64.dll
  • umpdc.dll
  • winrnr.dll
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