Is it necessary to enable "Allow client to add virtual currency" in Game Manager if I use server.AddUserVirtualCurrency in Cloudscript?
server.AddUserVirtualCurrency({PlayFabID: currentPlayerId, VirtualCurrency: "GO", Amount: "100"});
Is it necessary to enable "Allow client to post player statistics" in Game Manager if I use server.UpdatePlayerStatistics in CloudScript?
server.UpdatePlayerStatistics({ PlayFabId: currentPlayerId, Statistics : [{ StatisticName : leaderboardname, Value : 2500 }] });