Hey there,
Keep getting webhook errors after successfully joined Photon Lobby.
#if (DEVELOP) void OnJoinedLobby() { PhotonNetwork.player.name = "GUEST " + Random.Range(1, 1000); RoomOptions options = new RoomOptions() { isVisible = true, maxPlayers = 6 }; PhotonNetwork.JoinOrCreateRoom("Develop551", options, TypedLobby.Default); Random.seed = 1; ChatManager.Instance.Connect(playFabId, photonToken); } #endif
"PhotonNetwork.JoinOrCreateRoom" or CreateRoom calls cause an error ;
Operation 226 failed in a server-side plugin. Check the configuration in the Dashboard. Message from server-plugin: Failed to load state from https://2D9E.playfablogic.com/webhook/1/prod/{ {removed}}/RoomCreated? : Error response ResultCode='4' Message='No Cloud Script with ActionId RoomCreated found'. UnityEngine.Debug:LogError(Object) NetworkingPeer:OnOperationResponse(OperationResponse) (at Assets/Libraries/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:1041) ExitGames.Client.Photon.PeerBase:DeserializeMessageAndCallback(Byte[]) ExitGames.Client.Photon.EnetPeer:DispatchIncomingCommands() ExitGames.Client.Photon.PhotonPeer:DispatchIncomingCommands() PhotonHandler:Update() (at Assets/Libraries/Photon Unity Networking/Plugins/PhotonNetwor<br>k/PhotonHandler.cs:83<br>