Microsoft Azure PlayFab logo
    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Add-ons
    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA
  • Runs on PlayFab
  • Pricing
    • Blog
    • Forums
    • Contact us
  • Sign up
  • Sign in
  • Ask a question
  • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges
  • Home /
  • API and SDK Questions /
avatar image
Question by Sai Teja · Dec 03, 2020 at 08:07 AM · multiplayer

How to do matchmaking using Playfab Party

I want to matchmake among user and connect them using Playfab party. How to do that? Please explain after receiving the match id what to do to connect players using playfab party.

Comment

People who like this

0 Show 0
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
Best Answer

Answer by Citrus Yan · Dec 04, 2020 at 07:05 AM

If I understand it correctly, you are talking about using PlayFab Matchmaking to find a list of players to play with, and using PlayFab Party as chat and data communication solution in game, is that correct? In that case, we have such scenario example described in this doc, please take a look: https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/concepts-discovery#matchmaking. The key part of this solution is the out-of-band communication medium implemented by yourself that’s responsible of sending the network descriptor and the initial invitation identifier to other matched users so that they can connect to the network created by the host user.

Comment
Bijian Wu

People who like this

1 Show 0 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image

Answer by jaran · Jun 01, 2021 at 01:26 AM

Seriously I have no clue how you guys build a networking system called "Party" and have no way of actually making a party without running our own third party servers. Unbelievable @Citrus Yan!!

Comment
CodeHunter

People who like this

1 Show 0 · Share
10 |1200 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Navigation

Spaces
  • General Discussion
  • API and SDK Questions
  • Feature Requests
  • PlayStream
  • Bugs
  • Add-on Marketplace
  • LiveOps
  • Follow this Question

    Answers Answers and Comments

    3 People are following this question.

    avatar image avatar image avatar image

    Related Questions

    Connecting to a StandingBy server 1 Answer

    Issue communicating with REST server running on Multiplayer Server 1 Answer

    LoginWithFacebook with Create Account set to true 1 Answer

    how long will the log in be last for 1 Answer

    How to reconnect a player? UE4 1 Answer

    PlayFab

    • Multiplayer
    • LiveOps
    • Data & Analytics
    • Runs on PlayFab
    • Pricing

    Solutions

    • For Any Role

      • Engineer
      • Designer
      • Executive
      • Marketer
    • For Any Stage

      • Build
      • Improve
      • Grow
    • For Any Size

      • Solo
      • Indie
      • AAA

    Engineers

    • Documentation
    • Quickstarts
    • API Reference
    • SDKs
    • Usage Limits

    Resources

    • Forums
    • Contact us
    • Blog
    • Service Health
    • Terms of Service
    • Attribution

    Follow us

    • Facebook
    • Twitter
    • LinkedIn
    • YouTube
    • Sitemap
    • Contact Microsoft
    • Privacy & cookies
    • Terms of use
    • Trademarks
    • Safety & eco
    • About our ads
    • © Microsoft 2020
    • Anonymous
    • Sign in
    • Create
    • Ask a question
    • Create an article
    • Post an idea
    • Spaces
    • PlayStream
    • Feature Requests
    • Add-on Marketplace
    • Bugs
    • API and SDK Questions
    • General Discussion
    • LiveOps
    • Explore
    • Topics
    • Questions
    • Articles
    • Ideas
    • Users
    • Badges