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Question by Bijian Wu · Nov 26, 2020 at 05:12 PM · Matchmakingmultiplayer

Matchmaking issue

I am using the PlayFab server and PlayFab Matchmaking and with server allocation.

When tested by a bunch of people, they reported the issue that only when they both clicked find a matching button at all most the same time will get a match, other than that, they just gonna get "not match found" message?

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Answer by Sarah Zhang · Nov 27, 2020 at 07:00 AM

For your situation, you can try to check the following points for the troubleshooting.

  1. Do you set the enough GiveUpAfterSeconds in the CreateMatchmakingTicket API? If the GiveUpAfterSeconds are too short, the player's ticket would be cancelled soon.
  2. Do you set a small Minimum Match Size in the Queue Configuration? When the number of players participating in the MatchMaking meets the minimum size, they would be matched with each other. If your target is to match a bunch of players in one match, the actual behavior may not meet your expectations.

Besides, could you please provide more info for us to analyze? For example, how do you design the matchmaking of your game, what is your expected behavior? And how do you set the Queue Configuration?

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avatar image David Rochin · Jan 10 at 02:19 AM 0
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Sorry, but then what's the point of the "Max Match Size" parameter then? Maybe there should be an option to configure this behavior?

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