Is there any way when updating a statistic to get back the resulting value without calling get___Statistics again or manually applying the aggregation method to an already cached statistic?
Is there any way when updating a statistic to get back the resulting value without calling get___Statistics again or manually applying the aggregation method to an already cached statistic?
We'll be providing a way to subscribe to PlayStream events in the near future, which will allow you to subscribe to receive the statistic events for your player. I'm also adding a backlog item for the UpdatePlayerStatistics calls to return the updated statistic values, as the addition of statistic aggregation methods does make that a good update (and it's not a breaking change, since those calls don't return anything right now).
No one has followed this question yet.