Is there a difference between Live vs 'Non-Live'/TargetedVersions of CloudScript, in particular with regards to how PlayFab provision resources for running these scrips in live loads? Or is 'Live' more of a semantic?
I am considering mapping different versions of CloudScript to my application's version, so as to ensure that the client only access CloudScripts that it is compatible with (with the proper signatures), thereby effectively isolating signature / API changes to each app version.
Much thanks!