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Question by rupert · Nov 24, 2020 at 03:10 PM · CloudScriptgame manager

GetFriendsList (server) returns null list for other player

When we try and get the player list from another player through cloudscript, it always returns 0 in the list.

However, it works if we use our own playfabID? Why would this be happening?

Have even tested manually entering a platfabID on our cloudscript:

    var getPlayerFriendsRequest = { "PlayFabId": "xyzplayfabID" };
    var friendData = server.GetFriendsList(getPlayerFriendsRequest);
    var message = friendData;
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Answer by rupert · Nov 24, 2020 at 03:11 PM

Apologies, please ignore. It was our client side issue

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