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zhbb asked

BATTLE PASS

How to implement BATTLE PASS charging model

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Citrus Yan avatar image Citrus Yan commented ·

May I know the exact BATTLE PASS charging model you're designing for your game? Maybe with few more detail would be helpful, thanks!

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zhbb avatar image zhbb commented ·

这么晚才回复很抱歉。我希望当背包中有特定物品并且玩家的体验满足要求时,玩家可以收到所有奖励。如果背包中没有特定产品,但玩家的体验符合要求,则只会向玩家发放部分奖励。

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Citrus Yan avatar image
Citrus Yan answered

Basically, you can use Player Data to record players' experiences and use our Inventory system to store players' items, then implement a custom server side logic that checks the player's experience and inventory status, and grant the corresponding rewards. Cloud Scrip or PlayFab CloudScript using Azure Functions can be used to host such server side logics.

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