Every other time my user logs in, unreal engine crashes with this error
```
Assertion failed: DeveloperSecretKey.Len() == 0 || ClientSessionTicket.Len() == 0 [File:D:\.....Playfab\PlayfabPlayground1\Plugins\PlayFabPlugin\PlayFab\Source\PlayFabCommon/Public/PlayFabAuthenticationContext.h] [Line: 128] For title security, you cannot set the DeveloperSecretKey on a process which uses a Client Login
```
I don't see how the dev secret key is being exposed to clients and I'm unsure what to do at this point. It happens every time, no more no less, which is really strange. I am running both registering and logging in via server rpc's. When ue4 doesn't crash, the Login is successful, meaning that my core logic works fine.
,Every other time my user logs in, unreal engine crashes, giving me this error:
```
Assertion failed: DeveloperSecretKey.Len() == 0 || ClientSessionTicket.Len() == 0 [File:D:\.....Playfab\PlayfabPlayground1\Plugins\PlayFabPlugin\PlayFab\Source\PlayFabCommon/Public/PlayFabAuthenticationContext.h] [Line: 128] For title security, you cannot set the DeveloperSecretKey on a process which uses a Client Login
```
I'm not sure how to prevent this from happening, as I see no reason why the dev secret key would be exposed to the client. I am running the login on the server.